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Aegis : Reliable Application Execution over the Mobile Cloud

With the advent of IoT and the associated variety of pervasive and context-aware applications, there is an increasing requirement to support the execution of these applications on devices with limited processing power. This is a cost-intensive process as this usually requires the deployment of centralized computing infrastructure accessible via a cloud interface. We envision a distributed executio

Spatially Coupled Hybrid Concatenated Codes

The main purpose of this paper is to make the study of spatially coupled turbo-like codes (SC-TCs) more complete by investigating the impact of spatial coupling on the thresholds of hybrid concatenated codes (HCCs). In our previous studies, we introduced some classes of SC-TCs and considered their density evolution (DE) analysis. The obtained results indicated that for a fixed coupling memory, bra

Efficient Software Implementation of Stream Programs

The way we use computers and mobile phones today requires large amounts of processing of data streams. Examples include digital signal processing for wireless transmission, audio and video coding for recording and watching videos, and noise reduction for the phone calls. These tasks can be performed by stream programs—computer programs that process streams of data. Stream programs can be composed

Model-Based Partially Premixed Combustion (PPC) Timing Control

Partially Premixed combustion (PPC) is a promising combustion concept to achieve high engine efficiency. The combustion-timing of PPC is affected by both inlet-charge condition and the fuel injection, a simple map-based feed-forward control method is not sufficient for controlling the combustion during transient operation. This paper investigates a model-based control method to solve this control

Geometry based channel models with cross- and autocorrelation for vehicular network simulations

Realistic network simulations are necessary to assess the performance of any communication system. In this paper, we describe an implementation of a channel model for vehicle-to-vehicle (V2V) communication in the OMNeT++/Plexe simulation environment. The model is based on previous extensive measurements in a V2V multilink highway scenario and cover line-of-sight (LOS) as well as obstructed LOS (OL

Simulation of Multiple-Antenna Terminal Performance in Massive MIMO Systems based on Indoor Measurements

In massive MIMO systems the uplink pilot signalstransmitted by a terminal define the channel seen by the basestation. This gives the terminal some degree of freedom selectingan uplink pilot transmission strategy. In this paper, we investigatethe benefit of different pilot transmission strategies when increasingthe number of antennas in the terminal. Building on previouswork on a simulation framewo

The role of highly oxygenated organic molecules in the Boreal aerosol-cloud-climate system

Over Boreal regions, monoterpenes emitted from the forest are the main precursors for secondary organic aerosol (SOA) formation and the primary driver of the growth of new aerosol particles to climatically important cloud condensation nuclei (CCN). Autoxidation of monoterpenes leads to rapid formation of Highly Oxygenated organic Molecules (HOM). We have developed the first model with near-explici

A Case Study on the Influence of Multiple Users on the Effective Channel in a Massive MIMO System

We investigate the importance of weak clusters when modeling a wireless massive MIMO channel. We do this by studying the influence of densely spaced terminals and the number of base-station antennas for a zero-forcing precoded massive MIMO system. In particular, we focus on the influence on the correlation and imbalance between the signals at the terminal antennas, the effective channel-gain, the

Tÿcho : A framework for compiling stream programs

Many application areas for embedded systems, such as DSP, media coding, and image processing, are based on stream processing. Stream programs in these areas are often naturally described as graphs, where nodes are computational kernels that send data over the edges. This structure also exhibits large amounts of concurrency, because the kernels can execute independently as long as there are data to

Dynamic Many-Light Sampling for Real-Time Ray Tracing

Monte Carlo ray tracing offers the capability of rendering scenes with large numbers of area light sources---lights can be sampled stochastically and shadowing can be accounted for by tracing rays, rather than using shadow maps or other rasterization-based techniques that do not scale to many lights or work well with area lights. Current GPUs only afford the capability of tracing a few rays per pi

Real-Time Deployment Aspects of C-Band and Millimeter-Wave 5G-NR Systems

Fifth-generation (5G) new radio (NR) deployments are being rolled out in both the C–band (3.3 - 5.0 GHz) and millimeter-wave (mmWave) band (24.5 - 29.5 GHz). For outdoor scenarios, the C–band is expected to provide wide area coverage and throughput uniformity, whereas the mmWave band is expected to provide ultra-high throughput to dedicated areas within the C-band coverage. Due to the differences

Predictive Pressure Control with Multiple Injections

This paper introduces a predictive combustion-engine controller for efficient fulfillment of constraints on peak pressure, exhaust temperature and NO emissions. The controller utilizes a in-cylinder pressure sensor, actuation of multiple fuel injections and numerical optimization. A physical model is used to predict pressure changes due to fuel-injection variation. The predicted pressure is used t

Partially Premixed Combustion (PPC) Stratification Control to Achieve High Engine Efficiency

Partially premixed combustion (PPC) is a hybrid combustion of Homogeneous Charge Compression Ignition (HCCI) and Diesel Combustion (DC), which has a great potential in reducing the fuel consumption. PPC has a longer premixed time than DC but lesser than HCCI. Therefore it is more stratified than HCCI. This paper first presents results on how the stratification using multiple injections and differe

Time-resolved characterization of primary particle emissions and secondary particle formation from a modern gasoline passenger car

Changes in vehicle emission reduction technologies significantly affect traffic-related emissions in urban areas. In many densely populated areas the amount of traffic is increasing, keeping the emission level high or even increasing. To understand the health effects of traffic-related emissions, both primary (direct) particulate emission and secondary particle formation (from gaseous precursors i

A three bit second order audio band delta sigma modulator with 98.2dB SQNR

A three bit second order delta sigma modulator for audio applications implemented in 130nm CMOS technology is presented. The modulator features two integrators, a flash quantizer and two current steering DACs. In order to minimize the effect of delays in the DACs, excessive loop delay (ELD) compensation is utilized. Using an oversampling ratio (OSR) of 80, the design consumes 2.8mW and achieves a

Analog Integrated Audio Frequency Synthesizer

In this paper we present an audio synthesizer that creates audio signals, intended to be reproduced as sound by a loudspeaker. This paper details the design, implementation and verification of an analog, subtractive audio synthesizer. The synthesizer produces a variety of waveforms spanning approximately 3 octaves. The frequency is controlled by an external voltage and the harmonic content is regu

Dataflow Programs Analysis and Optimization Using Model Predictive Control Techniques : Two Examples of Bounded Buffer Scheduling: Deadlock Avoidance and Deadlock Recovery Strategies

The analysis of the trace graphs generated by dataflow program executions has been shown to be an effective tool for exploring and optimizing the design space of application programs on manycore/multicore platforms. In this work a new approach aiming at finding bounded buffer size configurations for implementations generated by dataflow programs is presented. The introduced method is based on an o